Add torch parameters to torch demo

This commit is contained in:
Andrew Kesterson
2014-06-11 11:08:16 -07:00
parent 3c8a90dd6d
commit 442f8d15e5

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@@ -144,9 +144,9 @@ var moonlightSettings = {
// Create torch objects
// Torch constructor
var Torch = function(game, x, y, radius, fade, color) {
color = typeof color !== undefined ? [255, 255, 255] : color;
fade = typeof fade !== undefined ? 0.25 : fade;
radius = typeof radius !== undefined ? 64 : radius;
color = ( typeof color == undefined ? [255, 255, 255] : color );
fade = ( typeof fade == undefined ? 0.25 : fade );
radius = ( typeof radius == undefined ? 64 : radius );
Phaser.Sprite.call(this, game, x, y, null);
// Set the pivot point for this sprite to the center