Added phaser build and hellophaser sample

This commit is contained in:
2014-06-09 21:32:48 -07:00
parent 49f23abbe8
commit 48b5c5714a
856 changed files with 954584 additions and 0 deletions

30
tasks/banner.txt Normal file
View File

@@ -0,0 +1,30 @@
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2014 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*
* @overview
*
* Phaser - http://phaser.io
*
* v<%= package.version %> "<%= package.release %>" - Built: <%= grunt.template.today() %>
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
* Phaser is a fun, free and fast 2D game framework for making HTML5 games
* for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
*
* Phaser uses Pixi.js for rendering, created by Mat Groves http://matgroves.com @Doormat23
* Phaser uses p2.js for full-body physics, created by Stefan Hedman https://github.com/schteppe/p2.js @schteppe
* Phaser contains a port of N+ Physics, converted by Richard Davey, original by http://www.metanetsoftware.com
*
* Many thanks to Adam Saltsman (@ADAMATOMIC) for releasing Flixel, from which both Phaser
* and my love of framework development originate.
*
* Follow development at http://phaser.io and on our forum
*
* "If you want your children to be intelligent, read them fairy tales."
* "If you want them to be more intelligent, read them more fairy tales."
* -- Albert Einstein
*/