diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 933f2e4..d61caa8 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -235,9 +235,9 @@ GameState.prototype.create = function() this.shadowSprite.blendMode = Phaser.blendModes.MULTIPLY; // Create the lights - this.lights = game.add.group(); + this.staticLights = game.add.group(); for (i = 0; i < 20 ; i++ ) { - this.lights.add( + this.staticLights.add( new Torch(game, game.rnd.integerInRange(0, game.width), game.rnd.integerInRange(0, game.height),