Add a preloader bar
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@@ -990,9 +990,9 @@ function addAnimation(obj, anim)
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obj.animations.add(anim, a['frames'], a['speed'], a['loop'])
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obj.animations.add(anim, a['frames'], a['speed'], a['loop'])
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}
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}
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//GameState.prototype.preload = function()
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GameState.prototype.preload = function()
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//{
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{
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//}
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}
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GameState.prototype.create = function()
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GameState.prototype.create = function()
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{
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{
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