diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 2829674..fb8b9b5 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -269,7 +269,7 @@ GameState.prototype.updateShadowTexture = function() { // Iterate through each of the lights and draw the glow this.staticLights.forEach(function(light) { - if ( ! light.intersectRaw(game.camera.x, game.camera.y, game.width, game.height) ) { + if ( ! light.intersectsRaw(game.camera.x, game.camera.y, game.width, game.height) ) { return; } // Randomly change the radius each frame