diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 45a38ec..5537221 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -570,7 +570,7 @@ GameState.prototype.updateShadowTexture = function() { // underneath it darker, while the white area is unaffected. // Draw shadow - this.shadowSprite.bringToFront(); + this.shadowSprite.bringToTop(); this.shadowTexture.context.fillStyle = this.shadowTextureColor; this.shadowTexture.context.fillRect(0, 0, game.world.width, game.world.height);