Fixed more bugs with stealing when facing down or right
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@@ -341,11 +341,11 @@ GameState.prototype.update = function()
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break;
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}
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case STATE_FACE_RIGHT: {
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player.body.x += (STEAL_DISTANCE + 8);
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player.body.width += (STEAL_DISTANCE + 8);
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break;
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}
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case STATE_FACE_DOWN: {
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player.body.y += STEAL_DISTANCE;
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player.body.height += STEAL_DISTANCE;
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break;
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}
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case STATE_FACE_UP: {
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