diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index ef84f31..c81a41e 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -251,7 +251,7 @@ GameState.prototype.updateShadowTexture = function() { // underneath it darker, while the white area is unaffected. // Draw shadow - this.shadowTexture.context.fillStyle = 'rgb(100, 100, 100)'; + this.shadowTexture.context.fillStyle = 'rgb(200, 200, 200)'; this.shadowTexture.context.fillRect(game.camera.x - 50, game.camera.y - 50, game.width + 50,