From 684af03a034480d086aaf3c531097d053f6bb7c2 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Wed, 11 Jun 2014 10:55:02 -0700 Subject: [PATCH] Testing simultaneous lights on screen --- moonlight/js/moonlight-skulk.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index ef84f31..c81a41e 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -251,7 +251,7 @@ GameState.prototype.updateShadowTexture = function() { // underneath it darker, while the white area is unaffected. // Draw shadow - this.shadowTexture.context.fillStyle = 'rgb(100, 100, 100)'; + this.shadowTexture.context.fillStyle = 'rgb(200, 200, 200)'; this.shadowTexture.context.fillRect(game.camera.x - 50, game.camera.y - 50, game.width + 50,