diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index a40b097..dd5c59e 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -807,6 +807,7 @@ GameState.prototype.create = function() player = this.add.sprite((3 * 32), (17 * 32), 'player'); this.physics.arcade.enable(player); + player.body.center = new Phaser.Point(player.body.width / 2, player.body.height); player.body.collideWorldBounds = true; addAnimation(player, 'bipedwalkleft');