diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index abcc926..ed1a88a 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -1105,8 +1105,10 @@ GameState.prototype.update_player_lightmeter = function() { if ( line.length > light.radius ) return; var ll = line.length; - if ( light.flicker == true ) + if ( light.flicker == true ) { + // Because flickering lights are bigger than their radius ll = ll + 10; + } var lv = light.light_meter - (Number(ll) / light.radius); if ( lv > lightValue ) { lightValue = lv;