Light meter

This commit is contained in:
2014-06-14 19:44:41 -07:00
parent de101fe18f
commit 73dcba8306

View File

@@ -1100,10 +1100,10 @@ GameState.prototype.update = function()
{ {
this.check_input(); this.check_input();
lightcheck = [ lightcheck = [
this.shadowTexture.pixels(player.x + player.y), this.shadowTexture.pixels[player.x + player.y],
this.shadowTexture.pixels(player.x + 32 + player.y), this.shadowTexture.pixels[player.x + 32 + player.y],
this.shadowTexture.pixels(player.x + 32 + player.y + 32), this.shadowTexture.pixels[player.x + 32 + player.y + 32],
this.shadowTexture.pixels(player.x + player.y + 32) this.shadowTexture.pixels[player.x + player.y + 32]
]; ];
console.log(lightcheck); console.log(lightcheck);