Face a random direction when you stop at a light

This commit is contained in:
2014-06-22 13:51:55 -07:00
parent f619134b64
commit 74e9931bba

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@@ -316,7 +316,7 @@ var AISprite = function(game, x, y, key, frame) {
this.turnRandomDirection = function() { this.turnRandomDirection = function() {
var directions = [STATE_FACE_DOWN, STATE_FACE_LEFT, var directions = [STATE_FACE_DOWN, STATE_FACE_LEFT,
STATE_FACE_RIGHT, STATE_FACE_UP]; STATE_FACE_RIGHT, STATE_FACE_UP];
setMovingState(this, game.rnd.integerInRange(0, 3]); setMovingState(this, game.rnd.integerInRange(0, 3));
this.animations.stop(); this.animations.stop();
this.animations.play("bipedrun" + spriteFacing(this)); this.animations.play("bipedrun" + spriteFacing(this));
this.animations.stop(); this.animations.stop();