Word bubbles
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@@ -167,8 +167,8 @@ var moonlightSettings = {
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var moonlightDialog = {
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var moonlightDialog = {
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"status": {
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"status": {
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SPRITE_TOWNSFOLK_MALE: {
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("" + SPRITE_TOWNSFOLK_MALE) : {
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STATE_UNAWARE : [
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("" + STATE_UNAWARE) : [
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"I'd rather be fishing.",
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"I'd rather be fishing.",
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"Different day, same old stuff.",
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"Different day, same old stuff.",
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"Oi! Where'd that trouble run off to now then?",
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"Oi! Where'd that trouble run off to now then?",
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@@ -177,7 +177,7 @@ var moonlightDialog = {
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"I'm off to the pub to see the lads and chew the fat.",
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"I'm off to the pub to see the lads and chew the fat.",
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"♪ ♫ Whistling ♪ ♫"
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"♪ ♫ Whistling ♪ ♫"
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],
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],
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STATE_CONCERNED : [
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("" + STATE_CONCERNED) : [
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"Wha… what’s that? Who’s there?",
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"Wha… what’s that? Who’s there?",
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"Did you hear that?",
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"Did you hear that?",
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"Either I’m hearin’ things, or I need to stop drinkin’ midday.",
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"Either I’m hearin’ things, or I need to stop drinkin’ midday.",
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@@ -186,7 +186,7 @@ var moonlightDialog = {
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"What’s that?",
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"What’s that?",
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"Did you see that?"
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"Did you see that?"
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],
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],
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STATE_ALERTED : [
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("" + STATE_ALERTED) : [
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"Don't you come no closer, you hear?",
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"Don't you come no closer, you hear?",
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"Egads!",
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"Egads!",
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"I'm getting’ outta here!",
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"I'm getting’ outta here!",
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@@ -199,7 +199,7 @@ var moonlightDialog = {
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"Stay away! I know Kung-fu! ... but that would require bravery I don't have",
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"Stay away! I know Kung-fu! ... but that would require bravery I don't have",
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"Guards! GUARDS!"
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"Guards! GUARDS!"
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],
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],
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STATE_LOSTHIM: [
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("" + STATE_LOSTHIM): [
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"Whew. Glad that’s over.",
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"Whew. Glad that’s over.",
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"I wasn’t scared!",
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"I wasn’t scared!",
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"Must’ve been intimidated by manly physique.",
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"Must’ve been intimidated by manly physique.",
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@@ -209,17 +209,17 @@ var moonlightDialog = {
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"Bloody wanker!"
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"Bloody wanker!"
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]
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]
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},
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},
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SPRITE_TOWNSFOLK_FEMALE: {
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("" + SPRITE_TOWNSFOLK_FEMALE): {
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STATE_UNAWARE : [],
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("" + STATE_UNAWARE) : [],
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STATE_CONCERNED : [],
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("" + STATE_CONCERNED) : [],
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STATE_ALERTED : [],
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("" + STATE_ALERTED) : [],
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STATE_LOSTHIM: []
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("" + STATE_LOSTHIM): []
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},
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},
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SPRITE_TOWNSFOLK_GUARD: {
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SPRITE_TOWNSFOLK_GUARD: {
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STATE_UNAWARE : [],
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("" + STATE_UNAWARE) : [],
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STATE_CONCERNED : [],
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("" + STATE_CONCERNED) : [],
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STATE_ALERTED : [],
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("" + STATE_ALERTED) : [],
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STATE_LOSTHIM: []
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("" + STATE_LOSTHIM): []
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}
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}
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},
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},
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"conversations": {
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"conversations": {
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