From 7a6aeff7b08b479028bb396a59d7c650e4c86a28 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Fri, 13 Jun 2014 02:55:26 -0700 Subject: [PATCH] Z index ordering didnt work, resize game to 800x600 --- moonlight/js/moonlight-skulk.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 01f7e16..38d01a0 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -891,7 +891,7 @@ GameState.prototype.create = function() this.shadowTexture = game.add.bitmapData(game.world.width, game.world.height); // drop this lower to make the map darker //this.shadowTexturColor_Base = 30; - this.shadowTextureColor = 'rgb(50, 50, 50)'; + this.shadowTextureColor = 'rgb(40, 40, 40)'; //this.shadowTextureColor = 'rgb(255, 255, 255)'; // Create an object that will use the bitmap as a texture