Add newline breaks to dialog, fix dialog syntax errors

This commit is contained in:
2014-07-03 06:54:19 -07:00
parent 8a9200bca9
commit 7dc8b876d8

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@@ -10,11 +10,11 @@ var moonlightDialog = {
"I'm off to the pub to see the\nlads and chew the fat.",
"♪ ♫ Whistling ♪ ♫",
"Gods, I'm thirsty.",
"Oh, I'll kip well tonight for sure.",
"Well, at least it ain't raining.",
"I'd hang for a pint about now.",
"Oof. Those beans ain't doing me guts any good.",
"Knew I should'a bought my coat with me.",
"Oh, I'll kip well \ntonight for sure.",
"Well, at least it\nain't raining.",
"I'd hang for a pint\nabout now.",
"Oof. Those beans ain't\ndoing me guts any good.",
"Knew I should'a bought\nmy coat with me.",
"Just a few hours left...",
"I need some new boots."
],
@@ -66,12 +66,12 @@ var moonlightDialog = {
"Bloody wanker!",
"Where'd you go, grubber?",
"Yeah, you'd better hide.",
"That's right. Crawl back to your hole!",
"That's right. Crawl back\nto your hole!",
"Ha, I must of scared 'em away.",
"Huh. Guess they scarpered off.",
"Yeah, go pick on someone else then.",
"Yeah, go pick on someone\nelse then.",
"I'm chuffin' glad that's over!",
"Huh. Looks like the grubber ghosted."
"Huh. Looks like the\ngrubber ghosted."
]
},
"townsfolk-female" : {
@@ -81,15 +81,15 @@ var moonlightDialog = {
"It's always all itsy bitsy with\nthem boys at the Rub-a-Dub.",
"I need to get this shopping\nsorted out.",
"What a lovely evening. Perfect\nfor skulking, I would imagine.",
"'tis a hard life. Always has been.",
"What I wouldn't give for a warm bath...",
"'tis a hard life. Always\nhas been.",
"What I wouldn't give for\na warm bath...",
"Haven't had a day off in weeks.",
"I just need to save up a bit more coin...",
"Should probably stop nattering to meself.",
"Nothing good ever happens round 'ere.",
"Where's that chuffin' cat got to now?",
"Nobody ever listens to me, do they?",
"I picked the wrong day to quit tiffin'."
"I just need to save up a\nbit more coin...",
"Should probably stop\nnattering to meself.",
"Nothing good ever happens\nround 'ere.",
"Where's that chuffin'\ncat got to now?",
"Nobody ever listens to\nme, do they?",
"I picked the wrong day\nto quit tiffin'."
],
"concerned" : [
"Wha… whats that? Whos there?",
@@ -99,11 +99,11 @@ var moonlightDialog = {
"What was that? This is how horror\ntheatre bits start…",
"What's that?",
"Did you see that?",
"I...I don't want no trouble, y'hear?",
"I...I don't want no\ntrouble, y'hear?",
"Someone peeping on me?",
"Who's that grubbing about?",
"If someone's there, come out now!",
"What's that trouble over there?",
"If someone's there,\ncome out now!",
"What's that trouble\nover there?",
"Who's there?",
"Um, hullo?",
"Uh oh..."
@@ -114,7 +114,7 @@ var moonlightDialog = {
"Guards! Guards!",
"What in the nine hells?",
"Get back or I'll swoon!",
"Help! He's after me virtue!"
"Help! He's after me virtue!",
"Oh, a peeper!",
"No, please!",
"Someone help!",
@@ -133,11 +133,11 @@ var moonlightDialog = {
"Ah, my heart can't take much more...",
"Oh, thank the Duke that's over...",
"I hope they don't come back!",
"Peepers everywhere in this chuffin' city.",
"Peepers everywhere in\nthis chuffin' city.",
"Why do peepers always find me?",
"I..I think it's safe now.",
"Maybe I just imagined it?",
"It was just some kid grubbing about."
"It was just some\nkid grubbing about."
]
},
"townsfolk-guard" : {
@@ -149,14 +149,14 @@ var moonlightDialog = {
"I am the law.",
"May Evil beware and may\nGood dress warmly and\neat plenty of fresh vegetables.",
"We're sworn to protect The City.",
"No gold. No glory. This job is no good.",
"Should of joined the army instead.",
"No gold. No glory.\nThis job is no good.",
"Should of joined\nthe army instead.",
"One more day 'til retirement.",
"I always draw the chuffin' night shift.",
"Blast, I left me flask at home!",
"I'm never drinking again, I swear.",
"Tomorrow. I'll quit tiffin' tomorrow.",
"I'll join the Duke's guard someday.",
"I always draw the\nchuffin' night shift.",
"Blast, I left me\nflask at home!",
"I'm never drinking\nagain, I swear.",
"Tomorrow. I'll quit\ntiffin' tomorrow.",
"I'll join the Duke's\nguard someday.",
"Well, better bored than busy."
],
"concerned" : [
@@ -173,10 +173,10 @@ var moonlightDialog = {
"Who's that skulkin' there?",
"Someone's up to no good!",
"Trouble? At last!",
"I'll get to the bottom of this!",
"I'll get to the\nbottom of this!",
"I see you there, grubber!",
"I heard that, whoever you are!",
"Stop fooling and come out at once!"
"I heard that,\nwhoever you are!",
"Stop fooling and\ncome out at once!"
],
"alerted" : [
"Surrender lawbreaker!",
@@ -190,13 +190,13 @@ var moonlightDialog = {
"Clear the area! Nobody\npanic! I'll catch him!",
"Halt in the name of the Duke!",
"Hold it, grubber!",
"I'll teach you a thing or two, trickster!",
"I'll teach you a\nthing or two, trickster!",
"Defend yourself, heathen!",
"Surrender, vagrant!",
"Code Ten! Code Ten!",
"In the name of the Duke, surrender!",
"In the name of\nthe Duke, surrender!",
"Fall before the law!",
"Run and you'll die tired, grubber!",
"Run and you'll only\ndie tired, grubber!",
"Don't try to flee, coward!",
"Now where'd you come from?"
],
@@ -208,9 +208,9 @@ var moonlightDialog = {
"I'll find you...eventually.",
"You'll turn up sooner or later...",
"Someone else's problem now.",
"I'll catch you next time, see if I don't.",
"The law will find thee later, grubber.",
"The Duke's rule will find you. Later.",
"I'll catch you next\ntime, see if I don't.",
"The law will find\nthee later, grubber.",
"The Duke's rule will\nfind you. Later.",
"I'd better keep an eye out...",
"This is ALL going in my report.",
"Hide if you can, vagrant.",
@@ -219,6 +219,70 @@ var moonlightDialog = {
}
},
"conversations": [
{
"members": ["townsfolk-male", "townsfolk-male"],
"starter": "",
"lines": [
"'Allo me old china - wot\nsay we pop round the Jack\nfer a pigs ear?",
"Aye, we can rabbit on\nabout the trouble.",
"I could sure go fer some\nloop and tommy, and hearin\nbout them teapots of yours.",
"I cant go losin me Round\nthe Houses in the tank though.",
"Nah the Cows and Kissesll\nmurder me if Im not home\nwhen the dickory hits twelve."
]
},
{
"members": ["townsfolk-female", "townsfolk-male"],
"starter": "townsfolk-male",
"lines": [
"Hey there. I was wondering\nif youd like to maybe go to\nthe Summer festival with me?",
"With you? To the festival?",
"Yeah. I mean, if youd want to",
"I'd rather have my head catch\non fire. Bugger off."
]
},
{
"members": ["townsfolk-male", "townsfolk-guard"],
"starter": "townsfolk-guard",
"lines": [
"Move along citizen! There'll\nbe no loitering here.",
"Loitering? A man cant stand on\na public street no more?",
"Harassing a city official is\na crime punishable by flogging.",
"Oh, flog this, you sodding twert!"
]
},
{
"members": ["townsfolk-female", "townsfolk-female"],
"starter": "",
"lines": [
"Have you heard about all\nthe burglaries lately?",
"Yeah, its madness. I don't\neven carry my purse anymore.",
"I hear Mr. Brintley had his\nown wig stolen off his head.",
"Eh, it wasnt like that furry\nmop was convincing anyone anyhow!"
]
},
{
"members": ["townsfolk-female", "townsfolk-guard"],
"starter": "",
"lines": [
"Here, I baked some pies to thank\nyou guards for keeping us all safe.",
"Pie? Oh, I love pie!\n*Nom nom nom nom*",
"",
"*spit* *cough* *hack* *choke* *gag*",
"",
"Wha whats in this pie?! Its awful!",
"Oh, its turnip pie. Someone\nstole all my apples."
]
},
{
"members": ["townsfolk-guard", "townsfolk-guard"],
"starter": "",
"lines": [
"Hey soldier, whatre you doing\nsitting down on the job?",
"Im polishing my sword, sergeant.",
"Excellent work soldier. Maintaining\nequipment is paramount to stopping evil.",
"Roger that sergeant. Im polishing\nmy steel for justice!"
],
},
{
"members": ["townsfolk-female", "townsfolk-male"],
"starter": "townsfolk-male",
@@ -242,7 +306,7 @@ var moonlightDialog = {
"Well, nice chatting.",
"Aye."
]
}
},
{
"members": ["townsfolk-[fm]*", "townsfolk-[fm]*"],
"starter": "",
@@ -250,32 +314,32 @@ var moonlightDialog = {
"Have you seen a cat around here?",
"This a joke? Heard it.",
"Excuse me?",
"About the cat and his Duke, right?",
"Um, no. I'm looking for my cat.",
"Oh, sorry. I've not seen it.",
"About the cat and\nhis Duke, right?",
"Um, no. I'm looking\nfor my cat.",
"Oh, sorry. I've not\nseen it.",
"Thanks anyway. ",
"Hang on, wanna hear a joke?"
"Hang on, wanna hear\na joke?"
]
},
{
"members": ["townsfolk-[fm]*", "townsfolk-[fm]*"],
"starter": "",
"lines": [
"Have you seen a cat around here?",
"Afraid not. Did you lose one?",
"Have you seen a cat\naround here?",
"Afraid not. Did you\nlose one?",
"Yes, Mr Smidge ran away!",
"How terrible. I hope you find him soon!",
"So do I, or my kids will go hungry again."
"How terrible. I hope\nyou find him soon!",
"So do I, or my kids\nwill go hungry again."
]
},
{
"members": ["townsfolk-[fm]*", "townsfolk-[fm]*"],
"starter": "",
"lines": [
"See the Duke raised our taxes again?",
"See the Duke raised our\ntaxes again?",
"Keep your voice down!",
"Why, what's wrong?",
"I saw the Duke earlier. He's nearby!",
"I saw the Duke earlier.\nHe's nearby!",
"Oh, right. Praise the Duke!"
]
},
@@ -284,10 +348,10 @@ var moonlightDialog = {
"starter": "",
"lines": [
"Nice weather, ain't it?",
"Can't you think of something new to say?",
"No. I'm worry I'm just going round in circles.",
"Can't you think of something\nnew to say?",
"No. I'm worry I'm just going\nround in circles.",
"Yeah, I know that feeling.",
"At least the weather is nice though."
"At least the weather is\nnice though."
]
},
{
@@ -295,9 +359,9 @@ var moonlightDialog = {
"starter": "townsfolk-[fm]*",
"lines": [
"Fancy a pint or three later?",
"Can't. Got the kids at home, ain't I?",
"Can't. Got the kids at\nhome, ain't I?",
"Bring 'em with.",
"Eh? You can't give booze ta babies!"
"Eh? You can't give booze\nta babies!",
"Never did me no harm.",
"If you say so, chuffer."
]
@@ -316,8 +380,8 @@ var moonlightDialog = {
"members": ["townsfolk-[fm]*", "townsfolk-guard"],
"starter": "townsfolk-[fm]*",
"lines": [
"Want to buy a fine leather jacket?",
"It wouldn't fit over my armour.",
"Want to buy a fine\nleather jacket?",
"It wouldn't fit over\nmy armour.",
"Take the armour off.",
"What if I'm attacked?",
"Then you'll die looking good! "
@@ -327,7 +391,7 @@ var moonlightDialog = {
"members": ["townsfolk-[fm]*", "townsfolk-guard"],
"starter": "townsfolk-[fm]*",
"lines": [
"Excuse me, have you seen a cat?",
"Excuse me, have you\nseen a cat?",
"A little ginger cat?",
"Yes!",
"Blue collar? Delicious flavour?",
@@ -353,10 +417,10 @@ var moonlightDialog = {
"lines": [
"Anything to report?",
"Nothing to report!",
"Good! I'll note that in my report.",
"Do you have anything to report, Sir?",
"Only that you have nothing to report.",
"Great! I'll note that in my report!"
"Good! I'll note that\nin my report.",
"Do you have anything\nto report, Sir?",
"Only that you have\nnothing to report.",
"Great! I'll note that\nin my report!"
]
},
{
@@ -365,9 +429,9 @@ var moonlightDialog = {
"lines": [
"Stay alert, soldier!",
"Yes, sir!",
"The Duke is near. We must be vigilant.",
"The Duke is near. We\nmust be vigilant.",
"Vigilant for the Duke, Sir?",
"Yes! How else will I get his autograph?"
"Yes! How else will I\nget his autograph?"
]
},
{
@@ -375,9 +439,9 @@ var moonlightDialog = {
"starter": "",
"lines": [
"Seen anything interesting?",
"Just this cat that keeps limping around.",
"Just this cat that keeps\nlimping around.",
"Limping?",
"Aye. Something took a bite out of it.",
"Aye. Something took a\nbite out of it.",
"Aw, the poor thing."
]
},