Close #35 : This was resolved by switching from arcade.physics.collide() to arcade.physics.overlap() which provides more reliable results

This commit is contained in:
2014-07-05 12:20:33 -07:00
parent 7dc8b876d8
commit 7eaa027162
3 changed files with 24 additions and 5 deletions

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@@ -269,7 +269,7 @@ var moonlightDialog = {
"",
"*spit* *cough* *hack* *choke* *gag*",
"",
"Wha whats in this pie?! Its awful!",
"Wha... whats in this\npie?! Its awful!",
"Oh, its turnip pie. Someone\nstole all my apples."
]
},