diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 80d8ffe..d2ca0aa 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -757,7 +757,7 @@ var AISprite = function(game, x, y, key, frame) { 'townsfolk-guard-1', 'townsfolk-guard-2' ]; - Phaser.Sprite.call(this, game, x, y, "townsfolk-male-1"); + Phaser.Sprite.call(this, game, x, y, null); game.physics.arcade.enable(this); this.body.collideWorldBounds = true;