This commit is contained in:
2014-06-15 12:53:45 -07:00
parent e5b2e44a3a
commit 81897bffe5
2 changed files with 50 additions and 5 deletions

View File

@@ -748,7 +748,7 @@ var AISprite = function(game, x, y, key, frame) {
}
}
if ( this.can_move == false)
if ( this.sprite_canmove == false)
return;
if ( game.rnd.integerInRange(0, 100) < 95 )
return;
@@ -784,7 +784,7 @@ var AISprite = function(game, x, y, key, frame) {
this.animations.destroy();
this.clearWordBubble();
this.state = STATE_UNAWARE;
this.can_move = parseBoolean(this.can_move);
this.sprite_canmove = parseBoolean(this.sprite_canmove);
this.collide_with_player = parseBoolean(this.collide_with_player);
this.collide_with_map = parseBoolean(this.collide_with_map);
this.carries_light = parseBoolean(this.carries_light);
@@ -818,7 +818,7 @@ var AISprite = function(game, x, y, key, frame) {
Phaser.Sprite.call(this, game, x, y, null);
game.physics.arcade.enable(this);
this.player_seen_timer = null;
this.can_move = 'true';
this.sprite_canmove = 'true';
this.collide_with_player = 'true';
this.collide_with_map = 'true';
this.carries_light = 'false';