diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 128f593..327c119 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -760,7 +760,7 @@ var AISprite = function(game, x, y, key, frame, spritetype) { game.physics.arcade.enable(this); this.body.collideWorldBounds = true; - if ( (typeof this.sprite_name) !== undefined ) { + if ( (typeof spritetype) !== undefined ) { this.sprite_name = spritenames_by_type[spritetype]; var ARGH = spritenames_by_type[spritetype]; ARGH = ARGH.split("-");