From 81a447254b456ca4a89aa21e68f820834feb59d8 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Fri, 13 Jun 2014 01:59:01 -0700 Subject: [PATCH] Add wandering sprites back to map via map objects --- moonlight/js/moonlight-skulk.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 128f593..327c119 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -760,7 +760,7 @@ var AISprite = function(game, x, y, key, frame, spritetype) { game.physics.arcade.enable(this); this.body.collideWorldBounds = true; - if ( (typeof this.sprite_name) !== undefined ) { + if ( (typeof spritetype) !== undefined ) { this.sprite_name = spritenames_by_type[spritetype]; var ARGH = spritenames_by_type[spritetype]; ARGH = ARGH.split("-");