diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 3442f8d..5dc22b1 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -572,7 +572,7 @@ var AISprite = function(game, x, y, spritetype) { var mylines = moonlightDialog['status'][this.sprite_group][aistate]; var myline = mylines[game.rnd.integerInRange(0, mylines.length)] console.log(myline) - this.bubble = new Phaser.Sprite(game, this.x, this.y, myline); + this.bubble = game.add.sprite(this.x, this.y, myline); game.physics.arcade.enable(this.bubble); timer = game.time.create(false);