From 86ed3e3666c6c09bb3f68a6a1c79565719916da1 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Sat, 14 Jun 2014 20:14:14 -0700 Subject: [PATCH] Light meter --- moonlight/js/moonlight-skulk.js | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index a096bc2..abcc926 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -1104,7 +1104,10 @@ GameState.prototype.update_player_lightmeter = function() { line = new Phaser.Line(player.x + 16, player.y + 16, light.x, light.y); if ( line.length > light.radius ) return; - var lv = light.light_meter - (Number(line.length) / light.radius); + var ll = line.length; + if ( light.flicker == true ) + ll = ll + 10; + var lv = light.light_meter - (Number(ll) / light.radius); if ( lv > lightValue ) { lightValue = lv; }