From 8aa5fb6d6189751c8ff1759d1d14fceea4bf3eb3 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Thu, 12 Jun 2014 00:26:58 -0700 Subject: [PATCH] Turned dynamic lights back on --- moonlight/js/moonlight-skulk.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 28f8ca5..f6319ba 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -312,7 +312,7 @@ var Light = function(game, x, y, radius, fade, color, flicker) { this.color = color; this.radius = radius; this.fade = radius * fade - this.rect = new Phaser.Rectangle(this.x, this.y, radius * 2, radius * 2) + this.rect = new Phaser.Rectangle(this.x - radius, this.y - radius, radius * 2, radius * 2) this.flicker = flicker; };