More map work

This commit is contained in:
2014-06-15 19:02:44 -07:00
parent 29aece172c
commit 8c81c26a3e

View File

@@ -1346,7 +1346,7 @@ GameState.prototype.update = function()
if ( hasState(x, STATE_LOSTHIM) == false ) { if ( hasState(x, STATE_LOSTHIM) == false ) {
x.setAwarenessEffect(STATE_LOSTHIM); x.setAwarenessEffect(STATE_LOSTHIM);
} else { } else {
x.setAwarenessEffect(STATE_NONE); x.setAwarenessEffect(STATE_UNAWARE);
} }
} }
this.physics.arcade.collide(x, player); this.physics.arcade.collide(x, player);