More map work
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@@ -1346,7 +1346,7 @@ GameState.prototype.update = function()
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if ( hasState(x, STATE_LOSTHIM) == false ) {
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x.setAwarenessEffect(STATE_LOSTHIM);
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} else {
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x.setAwarenessEffect(STATE_NONE);
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x.setAwarenessEffect(STATE_UNAWARE);
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}
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}
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this.physics.arcade.collide(x, player);
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