diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 9ae3516..bcd5624 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -1058,7 +1058,7 @@ var AISprite = function(game, x, y, key, frame) { this.target = nearestInGroup(this, aiSprites); } if ( this.target !== null ) { - var chaseStart = STATE_ALERTED; + var chaseState = STATE_ALERTED; if ( this.target.canSeeSprite(this) == true ) { console.log("My target can see me!"); this.path_tween_stop();