diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 5c3fb5c..aa2a4b0 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -541,11 +541,11 @@ GameState.prototype.create = function() // Create the lights this.staticLights = game.add.group(); - for (i = 0; i < 20 ; i++ ) { + for (i = 0; i < 50 ; i++ ) { this.staticLights.add( new Light(game, - game.rnd.integerInRange(0, game.width), - game.rnd.integerInRange(0, game.height), + game.rnd.integerInRange(0, game.world.width), + game.rnd.integerInRange(0, game.world.height), game.rnd.integerInRange(0, 128), game.rnd.realInRange(0.0, 1.0), [