From 91e6f050631d42f2fd1afd605516a324eac52d62 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Sat, 14 Jun 2014 12:42:58 -0700 Subject: [PATCH] Adding static effect sprites from the map --- moonlight/js/moonlight-skulk.js | 1 + 1 file changed, 1 insertion(+) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index b091fb8..826300e 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -573,6 +573,7 @@ var EffectSprite = function(game, x, y, key, frame, animation) { this.animations.destroy(); this.loadTexture(this.sprite_key, 0); addAnimation(this, this.sprite_animation); + this.animations.play(this.sprite_animation); } Phaser.Sprite.call(this, game, x, y, null);