diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index ed06d2d..f400658 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -309,13 +309,13 @@ GameState.prototype.check_input = function() runningSpeed = {true: 150, false: 75} if ( controls.up.isDown) { - setSpriteMovement(player, controls.up.shiftKey, 'up'); + this.setSpriteMovement(player, controls.up.shiftKey, 'up'); } else if ( controls.down.isDown ) { - setSpriteMovement(player, controls.up.shiftKey, 'down'); + this.setSpriteMovement(player, controls.up.shiftKey, 'down'); } else if ( controls.left.isDown ) { - setSpriteMovement(player, controls.up.shiftKey, 'left'); + this.setSpriteMovement(player, controls.up.shiftKey, 'left'); } else if ( controls.right.isDown ) { - setSpriteMovement(player, controls.up.shiftKey, 'right'); + this.setSpriteMovement(player, controls.up.shiftKey, 'right'); } else { player.animations.stop(null, true); }