Light meter
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@@ -1105,6 +1105,7 @@ GameState.prototype.update = function()
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var val = (x['r'] + x['g'] + x['b']) / 3;
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var val = (x['r'] + x['g'] + x['b']) / 3;
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if ( val > lightness )
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if ( val > lightness )
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lightness = val;
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lightness = val;
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return false;
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},
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},
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this,
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this,
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player.x,
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player.x,
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