Stop chasing me if you can't see me at the end of your path

This commit is contained in:
2014-06-17 22:41:28 -07:00
parent 63ab874ebd
commit 9f9b986f9a

View File

@@ -988,9 +988,11 @@ var AISprite = function(game, x, y, key, frame) {
if ( this.path_index >= this.path.length ) {
this.path_tween_stop();
if ( this.canSeeSprite(player, false) == true ) {
console.log("I am at the end of my path and can see the player");
this.path_set(player, true);
this.path_tween_start();
} else {
console.log("I am at the end of my path but can't see the player");
if ( hasState(this, STATE_FACE_DOWN) ) {
setMovingState(this, STATE_FACE_LEFT);
} else if ( hasState(this, STATE_FACE_LEFT) ) {
@@ -1002,12 +1004,13 @@ var AISprite = function(game, x, y, key, frame) {
}
}
} else {
if ( this.path_set(player, this.blocked(true)) == true )
if ( this.path_set(player, this.blocked(true)) == true ) {
if ( this.canSeeSprite(player, false) == false ) {
this.path_tween_stop();
} else {
this.path_tween_start();
}
}
}
return;
}