diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index b4da3b6..1647609 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -1073,7 +1073,7 @@ var AISprite = function(game, x, y, key, frame) { if ( (this.path.length < 1) || this.path_index >= this.path.length) { for ( var i = 0 ; i < aiSprites.length; i++ ) { console.log("Checking out aiSprite[" + i + "]"); - spr = aiSprites[i]; + spr = aiSprites.getChildAt(i); if ( spr.sprite_group !== "townsfolk-guard" ) continue; var dist = new Phaser.Line(this.x, this.y, spr.x, spr.y);