diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 7168858..bae5611 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -218,7 +218,7 @@ GameState.prototype.create = function() 20, 20, '', { font: '16px Arial', fill: '#ffffff' } ); - this.shadowTexture = game.add.bitmapData(game.world.width + 100, game.world.height + 100); + this.shadowTexture = game.add.bitmapData(game.world.width, game.world.height); // Create an object that will use the bitmap as a texture this.shadowSprite = game.add.image(0, 0, this.shadowTexture);