diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 0446173..6e76cdb 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -1107,7 +1107,7 @@ GameState.prototype.update_player_lightmeter = function() { var length = line.length; if ( light.flicker == true ) { // Because flickering lights are bigger than their radius - length = ll + 10; + length = length + 10; } var lv = light.light_meter - (Number(length) / Number(light.radius)); if ( lv > lightValue ) {