diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index edd39fe..f95c5d5 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -272,7 +272,7 @@ GameState.prototype.create = function() } this.shadowTexture = game.add.bitmapData(game.world.width, game.world.height); - this.shadowTextureColor = 'rgb(50, 50, 50)'; + this.shadowTextureColor = 'rgb(25, 25, 25)'; // Create an object that will use the bitmap as a texture this.shadowSprite = game.add.image(0, 0, this.shadowTexture);