Move treasure glint sprites above the shadow layer to make them easier to see
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@@ -107,7 +107,6 @@ function nearestWalkableTile(spr)
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}
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}
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}
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throw "No walkable tile found near (" + spr.x + "," + spr.y + ")";
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}
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if ( grid.nodes[sprgridy][sprgridx].walkable == true )
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