diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 50d91d6..9e629cd 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -839,7 +839,6 @@ GameState.prototype.create = function() this.physics.arcade.enable(player); player.body.center = new Phaser.Point(player.body.width / 2, player.body.height + player.body.halfHeight); player.body.collideWorldBounds = true; - player.body.debug = true; addAnimation(player, 'bipedwalkleft'); addAnimation(player, 'bipedwalkright'); @@ -989,6 +988,8 @@ function setSpriteMovement(spr, running, dir) spr.body.velocity.x = 0; spr.body.velocity.y = y; } + player.body.setSize(spr.body.width/2, spr.body.height/4, spr.body.width/4, (spr.body.height * 0.75) + } GameState.prototype.check_input = function()