From b62116df96761a8907aa8c8c84666f477789c47e Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Sat, 14 Jun 2014 00:04:12 -0700 Subject: [PATCH] Add positional sounds from the tilemap --- moonlight/js/moonlight-skulk.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 18b36ff..1944148 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -127,9 +127,9 @@ SoundSprite.prototype.adjust_relative_to = function(spr) { Number((game.camera.height/2) * (game.camera.height/2)) ); - this.sound.volume = Number(hyp / hyp_perfect); + this.sound.volume = (1.0 - Number(hyp / hyp_perfect)); - console.log([hyp_perfect, hyp, Number(hyp / hyp_perfect), this.sound.volume]); + console.log([hyp_perfect, hyp, (1.0 - Number(hyp / hyp_perfect)), this.sound.volume]); } var moonlightSettings = {