From b856b9282dd61165c8bd7986b74960c908e49aec Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Fri, 13 Jun 2014 02:53:09 -0700 Subject: [PATCH] Z index ordering didnt work, resize game to 800x600 --- moonlight/js/moonlight-skulk.js | 6 ------ 1 file changed, 6 deletions(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index c3aa454..01f7e16 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -1040,12 +1040,6 @@ GameState.prototype.update = function() } function _inner_collide(x) { - //Fix their Z index while we're here - if ( x.y > player.x ) { - x.z = player.z + 1; - } else { - x.z = player.z - 1; - } for ( var ln in this.map_collision_layers ) { layer = this.map_collision_layers[ln]; this.physics.arcade.collide(x, layer);