From bb2f6439514393d2e160c3d4b471b4d7bad66661 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Sat, 14 Jun 2014 00:03:07 -0700 Subject: [PATCH] Add positional sounds from the tilemap --- moonlight/js/moonlight-skulk.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index a0c9eea..18b36ff 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -127,7 +127,7 @@ SoundSprite.prototype.adjust_relative_to = function(spr) { Number((game.camera.height/2) * (game.camera.height/2)) ); - this.sound.volume = 1.0 - Math.max(1.0, Number(hyp / hyp_perfect)); + this.sound.volume = Number(hyp / hyp_perfect); console.log([hyp_perfect, hyp, Number(hyp / hyp_perfect), this.sound.volume]); }