From be1e061b5b4248385248b161fc25584be297f59d Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Thu, 12 Jun 2014 22:33:32 -0700 Subject: [PATCH] Reworking the junkmap --- moonlight/js/moonlight-skulk.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index dd5c59e..c3ff8b3 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -807,7 +807,7 @@ GameState.prototype.create = function() player = this.add.sprite((3 * 32), (17 * 32), 'player'); this.physics.arcade.enable(player); - player.body.center = new Phaser.Point(player.body.width / 2, player.body.height); + player.body.center = new Phaser.Point(player.body.width / 2, player.body.height + player.body.halfHeight); player.body.collideWorldBounds = true; addAnimation(player, 'bipedwalkleft');