From c03a9a9a4571462a9c2dfe03160fb271075b1b93 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Thu, 12 Jun 2014 22:28:16 -0700 Subject: [PATCH] Reworking the junkmap --- moonlight/js/moonlight-skulk.js | 2 -- 1 file changed, 2 deletions(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 48aba0e..a40b097 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -800,7 +800,6 @@ GameState.prototype.create = function() ln ); if ( lp['collides'] == true ) { - console.log("Layer " + ln + " collides, saving it for later..."); this.map_collision_layers.push(layer); } layer.resizeWorld(); @@ -978,7 +977,6 @@ GameState.prototype.update = function() for (var ln in this.map_collision_layers ) { layer = this.map_collision_layers[ln]; - console.log("Colliding player with " + layer); this.physics.arcade.collide(player, layer); }