More wandering sprite work

This commit is contained in:
2014-06-11 21:14:18 -07:00
parent 4aa26b59e6
commit c5ac1c7767

View File

@@ -178,10 +178,13 @@ SPRITE_TOWNSFOLK_GUARD2 = 10;
var WanderingSprite = function(game, x, y, spritetype) {
this.update = function()
{
if ( game.rnd.integerInRange(0, 100) < 80 )
if ( game.rnd.integerInRange(0, 100) < 95 )
return;
running = [true, false][game.rnd.integerInRange(0, 1)];
var running = false;
if ( game.rnd.integerInRange(0, 100) > 90 ) {
running = true;
}
switch ( game.rnd.integerInRange(0, 4) ) {
case 0: {