From ca8433c0e77885f9f7d538c930af647a82e1e734 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Fri, 13 Jun 2014 23:54:26 -0700 Subject: [PATCH] Add positional sounds from the tilemap --- moonlight/js/moonlight-skulk.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index e2f774a..ff524a6 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -127,8 +127,8 @@ SoundSprite.prototype.adjust_relative_to = function(spr) { Number((game.camera.height/2) * (game.camera.height/2)) ); - this.sound.volume = Math.max(1.0, Number(hyp / hyp_perfect)); - console.log([hyp_perfect, hyp, Number(hyp / hyp_perfect), this.sound.volume]); + this.sound.volume = 1.0 - Math.max(1.0, Number(hyp / hyp_perfect)); +); } var moonlightSettings = {