From cd12fb432000bdf51bfd633ab90164f7a732e4e0 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Sun, 22 Jun 2014 14:04:47 -0700 Subject: [PATCH] Reporting townspeople should send the guard to the player's last known location --- moonlight/src/AISprite.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/moonlight/src/AISprite.js b/moonlight/src/AISprite.js index f2ec349..fffd036 100644 --- a/moonlight/src/AISprite.js +++ b/moonlight/src/AISprite.js @@ -409,7 +409,7 @@ var AISprite = function(game, x, y, key, frame) { var aiSprites = game.state.states.game.aiSprites; this.target = nearestInGroup(this, aiSprites, "townsfolk-guard"); } else if ( hasState(this, STATE_RUNNINGTOLIGHT) == false ) { - this.target.setAwarenessState(STATE_ALERTED); + this.target.setAwarenessEffect(STATE_ALERTED); this.target.target = this.lastSawPlayerAt addState(this.target, STATE_RUNNINGTOREPORT);