Add positional sounds from the tilemap
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@@ -896,6 +896,7 @@ GameState.prototype.preload = function()
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for (var k in moonlightSettings['sounds']) {
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for (var k in moonlightSettings['sounds']) {
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var s = moonlightSettings['sounds'][k];
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var s = moonlightSettings['sounds'][k];
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this.load.audio(s['name'], s['path']);
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this.load.audio(s['name'], s['path']);
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game.sound.add(s['name'], 1.0, false);
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}
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}
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for (var k in moonlightSettings['spritesheets']) {
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for (var k in moonlightSettings['spritesheets']) {
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var s = moonlightSettings['spritesheets'][k]
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var s = moonlightSettings['spritesheets'][k]
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