Move to a state machine
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@@ -1,3 +1,4 @@
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STATE_NONE = 0;
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STATE_UNAWARE = 1 << 1;
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STATE_UNAWARE = 1 << 1;
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STATE_CONCERNED = 1 << 2;
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STATE_CONCERNED = 1 << 2;
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STATE_ALERTED = 1 << 3;
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STATE_ALERTED = 1 << 3;
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