From dcfe6c56f8f4ae5f462d3bb73a1facbfa62bfac7 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Sat, 14 Jun 2014 15:14:16 -0700 Subject: [PATCH] Making AI able to 'see' the player --- moonlight/js/moonlight-skulk.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 4bc6ca5..03dda20 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -655,7 +655,7 @@ var AISprite = function(game, x, y, key, frame) { new Phaser.Line(spr.x + spr.body.width, spr.y + spr.body.height, spr.x, spr.y + spr.body.height), new Phaser.Line(spr.x, spr.y + spr.body.height, - spr.x, spr.y); + spr.x, spr.y) ]; var withinView = false; rectLines.forEach(function(sl) {