Working on AI behaviors

This commit is contained in:
2014-06-15 22:19:14 -07:00
parent cb60dd16d0
commit df3808351b

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@@ -868,6 +868,7 @@ var AISprite = function(game, x, y, key, frame) {
this.action_wander = function() this.action_wander = function()
{ {
var newstate = STATE_NONE;
if ( this.sprite_canmove == false) { if ( this.sprite_canmove == false) {
return; return;
} }
@@ -899,7 +900,6 @@ var AISprite = function(game, x, y, key, frame) {
this.update = function() this.update = function()
{ {
var running = false; var running = false;
var newstate = STATE_NONE;
if ( this.awareness_effect !== null ) { if ( this.awareness_effect !== null ) {
if ( this.awareness_effect.alive == false ) { if ( this.awareness_effect.alive == false ) {